Brandon Lyman

I design and research innovative games for older players.

Serious Games

Restless is a work-in-progress, detective-style puzzle game about calming an angry graveyard by listening to the stories of the deceased.

A journey of upheaval, adaptation, and introspection through simple gameplay and a nature metaphor.

A game about navigating an end-of-life experience and remembering loved ones.

Explore a tragic historical event from a firsthand account. Find uneasiness in the mundane.


Less Serious Games

A weird and silly game about being addicted to oranges.



A fantasy spin on the classic party game – no alcohol necessary and way nerdier.

Earlier Projects

Hey! Thanks for sticking around this long.

Each piece taught me something about the operational elements of bringing a game to life.